The AI Game Master that cannot cheat

A real rules engine rolls the dice. The AI only tells the story.

Most "AI Game Master" tools are a chatbot improvising the rules - so the dice mean nothing. LoomMaster is built the other way around: a real 5e and Pathfinder 2e engine rolls and validates everything, and the AI narrates what already happened. Here is what that buys you.

Why it is not just ChatGPT in a robe

Engine is truth.

Every d20, attack, save, and crit is rolled on the server, checked against the actual rules, and written to a tamper-evident HMAC ledger before a single word of narration is generated. The AI never sees a blank die to fill in - it sees the result and describes it.

Even the spells are honest. Cast Bless and it rolls a real +1d4 into your next attack AND your saving throws - the engine rolls them, records them, and the AI narrates what already happened. Bane clips a foe's accuracy with a real die. Banishment removes them from the fight entirely, no tricks. Greater Invisibility flips the advantage; base Invisibility ends the instant you attack, exactly as written. Every spell does what the rulebook says it does - no AI guesses, no "I think that probably means" - because the engine owns the result before the narration starts.

It cannot fudge a roll for you, and it cannot fudge one against you. No invented spell slots, no "you hit" when you missed, no rules it half-remembers. The story bends; the math does not. That one decision is what makes a LoomMaster session feel like a real table instead of a generous parrot.

And it is not a black box. That deterministic core is published source-available - one Rust core compiled to WebAssembly, native Python, and a C-ABI, so the same seed gives a byte-identical result in TypeScript, Python, and Rust. It is on npm, PyPI, and crates.io, it cleared an external security and determinism audit, and it ships with 4,270 tests green. Cross-language byte-parity is the thing that makes "the engine owns the dice, the AI only narrates" provable instead of a promise - and you can read and replay it yourself.

Both rulesets, in full
Not a 5e clone with a coat of paint. Full D&D 5e and the Pathfinder 2e Remaster, all 12 classes, on the same engine - from character creation through high-level play.
A living world
A world that remembers what you did and reacts. The Director keeps the lore straight so you never have to re-explain who you are or what just happened.
Play your way
Solo at 2am or with friends across time zones. On your phone or a tactical grid. Running on our AI, or bring your own AI over MCP. You pick the setup; the engine is the same.
Quality of life
The small things that keep a campaign moving - so the table never stalls on bookkeeping, a missed week, or a forgotten thread.

Roll your first real die.

Start free with 100 Veil Essence - no card, no time limit. When you are hooked, two ways to keep playing: let us run and pay the AI at $29.99/mo (smart Trinity routing), or bring your own AI over MCP for a single $49.99 - one time, yours forever, solo only. The first 200 founders can lock the web tier for life with the $249 Mirror Shard.